Piper
Piper, the AI game host character
Your card game host

Stop reading rules.
Start playing.

Pick a game, put Piper in place, and play along together. Piper does the rest.

How it works

From shuffle to showdown

1

Choose a game

Browse the library and pick something to play.

2

Set up the game

Piper talks out loud to guide you through what cards to deal and where.

3

Follow along

Piper is the rules expert. They'll explain how to win and then introduce the rules as they are needed. Ask questions as you go, and just play!

Play is just a minute away

Popular
Cambio
2–4 players · 10–20 min

A fast memory game. Swap cards, track your score, and call "Cambio" to end the round.

Cambio

A fast memory game. Swap cards, track your score, and call "Cambio" to end the round.

New
Karma
2–6 players · 15–30 min

A shedding game of face-up and face-down cards. Dump your hand and dodge the pile.

Karma

A shedding game of face-up and face-down cards. Dump your hand and dodge the pile.

Trending
Hearts
3–6 players · 30–45 min

A trick-taking classic. Dodge the hearts and the Queen of Spades — unless you shoot the moon.

Hearts

A trick-taking classic. Dodge the hearts and the Queen of Spades — unless you shoot the moon.

Gin Rummy
2 players · 20–40 min

The classic two-player duel. Build sets and runs, then knock before your opponent does.

Gin Rummy

The classic two-player duel. Build sets and runs, then knock before your opponent does.

Crazy Eights
2–7 players · 10–20 min

Fast and chaotic. Match the pile, play your eights wisely, and empty your hand first.

Crazy Eights

Fast and chaotic. Match the pile, play your eights wisely, and empty your hand first.

Cheat
3–6 players · 15–30 min

A game of barefaced lies. Play cards face down, claim what you like, and call "Cheat!"

Cheat

A game of barefaced lies. Play cards face down, claim what you like, and call "Cheat!"

Spades
4 players · 30–60 min

The partnership trick-taker. Bid your tricks, trust your teammate, and make spades trump.

Spades

The partnership trick-taker. Bid your tricks, trust your teammate, and make spades trump.

Without Piper
With Piper
Wait 20 minutes while one person deciphers the rulebook.
Everyone's dealt in and playing within a minute — Piper teaches as you go.
You can only play a game someone already knows and suggests.
Browse trending, top-reviewed and recommended games.
The game keeps stalling as the rule-reader flips back through the book.
Piper drip-feeds each rule the moment it's needed — the game never stalls.
Half-remembered or misread rules spark arguments mid-game.
Piper answers accurately every time, and never invents or guesses a rule.
Simple pricing

Pay per game. No subscription.

Browse the whole library for free. When you find a game you love, rent it for a day or unlock it completely — the choice is yours.

Rent
From£4.99/ 24 hours
Get the full walkthrough. Perfect for one games night
  • Full guidance for 24 hrs
  • Same great experience
  • Cheapest option
Popular
Unlock
From£6.99once
Unlock completely and have Piper there to answer rules questions whenever.
  • Unlimited access to rules and guidance
  • Unlimited sessions, no expiry
  • Every future update to that game
  • One-off payment — no subscription

Price varies per game, based on rule complexity and game duration.

Why players love it

A better first game, every time

Learn by playing

No 20-minute rulebook before the fun starts. Piper teaches each rule the moment it actually comes up at the table.

Everyone starts level

No one has to be the "rules person". The whole group learns together, at the same pace, from turn one.

Ask anything, anytime

"Can I do that?" "Whose turn is it?" Piper answers accurately in the moment.

Hands-free at the table

Say "Okay Piper" or tap to talk. Piper listens, answers out loud, and hands the turn straight back to you.

Fair and consistent

The same rules for everyone, every round. No half-remembered house rules, no arguments over who read it right.

Warm and patient

Piper hosts like an experienced friend who knows the game inside out — encouraging, clear, and a little bit playful.

Deal the cards. Piper does the rest.

Grab a deck, sit Piper in the middle of the table, and get started in minutes.