Piper
Piper, the AI game host character
Your card game host

Stop reading rules.
Start playing.

Learn new card games quickly. Piper talks you through set-up, how to play and guides you through your first game.

How it works

From shuffle to showdown

1

Choose a game

Browse the library and pick a game to play.

2

Set up the game

Piper guides you through the set up right away.

3

Follow along

Piper takes you from turn one to done. Learn rules at the right moment and ask clarifying questions as you go.

Play is just a minute away

Popular
Cambio
2–4 players · 10–20 min

A fast memory game. Swap cards, track your score, and call "Cambio" to end the round.

Cambio

A fast memory game. Swap cards, track your score, and call "Cambio" to end the round.

Karma
2–6 players · 15–30 min

A shedding game of face-up and face-down cards. Dump your hand and dodge the pile.

Karma

A shedding game of face-up and face-down cards. Dump your hand and dodge the pile.

Popular
Hearts
3–6 players · 30–45 min

A trick-taking classic. Dodge the hearts and the Queen of Spades — unless you shoot the moon.

Hearts

A trick-taking classic. Dodge the hearts and the Queen of Spades — unless you shoot the moon.

Gin Rummy
2 players · 20–40 min

The classic two-player duel. Build sets and runs, then knock before your opponent does.

Gin Rummy

The classic two-player duel. Build sets and runs, then knock before your opponent does.

Popular
Crazy Eights
2–7 players · 10–20 min

Fast and chaotic. Match the pile, play your eights wisely, and empty your hand first.

Crazy Eights

Fast and chaotic. Match the pile, play your eights wisely, and empty your hand first.

Cheat
3–6 players · 15–30 min

A game of barefaced lies. Play cards face down, claim what you like, and call "Cheat!"

Cheat

A game of barefaced lies. Play cards face down, claim what you like, and call "Cheat!"

Spades
4 players · 30–60 min

The partnership trick-taker. Bid your tricks, trust your teammate, and make spades trump.

Spades

The partnership trick-taker. Bid your tricks, trust your teammate, and make spades trump.

Without Piper
With Piper
Wait 20 minutes while one person deciphers the rulebook.
Everyone's dealt in and playing right away. Piper teaches as you go.
You can only play a game someone already knows and suggests.
Browse trending, top-reviewed and recommended games.
The game slows down as the rule-reader flips back through the rulebook.
Piper teaches rules when necessary to make learning quick and easy.
Half-remembered or misread rules spark arguments mid-game.
Piper answers accurately every time, and never invents or guesses a rule.
Flexible pricing

Play for a day or get full access

Browse the library for free. Then, unlock a game for the night, or get unlimited access for a year.

Game unlock
From£4.49/ 24 hours
One game, fully unlocked for 24 hours. Perfect for a single games night.
  • Full guidance for 24 hours
  • Unlimited rules questions
  • Cheapest way to try a game
Best value
Full library
£14.49/ year
Every game in the library, all year. Piper is ready for every games night.
  • Every game in the library
  • Unlimited sessions, all year
  • New games included as they land
  • Check rules and settle disputes in future games
  • Only £1.21 per month

Individual game unlock prices vary, based on rule complexity and game duration.

Why players love it

A better first game, every time

Learn by playing

No 20-minute rulebook before the fun starts. Piper teaches each rule the moment it actually comes up at the table.

Everyone starts level

No one has to be the "rules person". The whole group learns together, at the same pace, from turn one.

Ask anything, anytime

"Can I do that?" "Whose turn is it?" Piper answers accurately in the moment.

Hands-free at the table

Say "Okay Piper" or tap to talk. Piper listens, answers out loud, and hands the turn straight back to you.

Fair and consistent

The same rules for everyone, every round. No half-remembered house rules, no arguments over who read it right.

Warm and patient

Piper hosts like an experienced friend who knows the game inside out. They're clear, encouraging and at times a little bit playful.

Deal the cards. Piper does the rest.

Grab a deck, sit Piper in the middle of the table, and get started in minutes.